The once quiet and secretive Dragon Cult has become much more active, attacking towns without warning or explanation. The Party has met two strangers who set them on an investigative path to learn the true purpose.
Follow along with our part on our, slightly altered version, of the Wizards of the Coast Adventure
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Tyranny of Dragons – Session 4
Having escorted the party to safety, the party decide to return to the keep
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Tyranny of Dragons – Session 3
Tired from battle, the party rests up in an abandoned farmhouse with villagers they are leading to safety from their attackers. The lead the villagers to safety and return to the keep.
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Tyranny of Dragons – Session 2
The party negotiate their entry into Greenest’s Keep. Faced with a group of frightened villagers, they are asked to escort them from the keep to safety from their attackers.
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Tyranny of Dragons – Session 1
A new Mission! The party sets out from Phalandin to Greenest, where they find it under attack, ablaze, and under siege from a Dragon!
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Tyranny of Dragons – Session 0
A new Adventure begins! The Party is enjoying a night out in their favorite tavern when they are met by two strangers, and two new party members. They are told of odd happenings in the world, and assigned to investigate.